skip to main content

Leading adult education through support for and the effective application of technology.

Flippity: Games and Flashcards


Activity Website:

Activity Description

Source: Flippity homepage showing numerous activities (License: Protected by Copyright (c) [i.e. screenshot])

In this activity, students are given a weekly set of vocabulary words to study. Each day a different activity is introduced to help students learn the vocabulary. The week ends with a Flippity Quiz Show game and quiz.

Flippity is a powerful tool that takes the information you enter on a Google Sheet template and then quickly and easily creates numerous online games to help students with vocabulary and spelling. Games include a Jeopardy-style quiz show, Bingo, Hangman, Crossword Puzzles, Word Search, quizzes that generate a certificate when completed, Memory, and more. Imagine your English as a Second Language (ESL) students practicing vocabulary words with flashcards that speak to them. You can even insert images and videos. Activities can be shared to your Google Classroom, Website, Moodle course, or accessed on the Flippity Website.


  1. Select the vocabulary words and their definitions you want to use. If you want to play Bingo during the week, you will need 24 words.
  2. Decide on which games and activities you want to use.
  3. Prepare any templates needed. Once you have entered your vocabulary words and their definitions in the Flashcard template, your students are able to hear the words on the card spoken, practice the words, and play a matching game. Under the More tab, you can use the same spreadsheet to create a Bingo game, Crossword puzzle, Hangman, Memory Game, Word Search or simply Print Quiz.
  4. Be sure to give your Google Sheet files a descriptive name. You might want to keep templates in a folder labeled by chapter or unit.
  5. Decide how you will share your activity with your class.
  6. Open your activity in your classroom to be sure it is not blocked.


  1. Introduce your vocabulary words for the week.
  2. Demonstrate how to use the Flashcard activity.
  3. Give students a link to the activity to work on in the lab, or on their phones.
  4. Each day during the week select a different activity.
  5. At the end of the week, divide the class into teams. There is a template for selecting teams that you might want to use. Play Flippity Quiz Show using the same vocabulary words.
  6. Conclude the activities with a fill-in quiz generated with the Flashcard activity under the More tab.

Teacher Tips

  • Use the Flippity Google sheets Add-on to quickly create activities.

More Ways

  • Be sure to check the uploaded Web-based Class Article on Flippity for more ideas.

Program Areas

  • ASE: High School Equivalency Preparation
  • ABE: Adult Basic Education
  • ESL: English as a Second Language
  • ASE: High School Diploma
  • CTE: Career Technical Education
  • AwD: Adults with Disabilities


  • All Levels
  • All Levels



  • Basic Communication
    • Communicate in interpersonal interactions
  • Electives
    • Intro to Computers
  • Employment
    • Communicate effectively in the workplace
  • Language Arts - Reading
    • Comprehension
  • Learning and Thinking Skills
    • Demonstrate study skills
    • Demonstrate the ability to use information and communication technology
    • Identify or demonstrate effective skills and practices in accomplishing goals
  • Reading
    • Vocabulary
  • Reasoning Through Language Arts
    • Essays
    • Literary Texts (Fiction, Poetry, Drama)
    • Mechanics (Capitalization, Punctuation, Spelling)
    • Nonfiction Texts
    • Organization
    • Sentence Structure
    • Usage
  • Social Studies
    • American Government
    • Economics
    • U.S. History
    • World History
  • Writing
    • Basic Sentences
    • Mechanics (Capitalization, Punctuation, Spelling)
    • Parts of Speech

CTE Sectors

  • Arts, Media, and Entertainment
  • Business and Finance
  • Education, Child Development, and Family Services
  • Energy, Environment, and Utilities
  • Health Science and Medical Technology
  • Information and Communication Technologies

CTE Anchor Standards

  • Anchor Standard 1: Academics - Analyze and apply appropriate academic standards required for successful industry sector pathway completion leading to postsecondary education and employment. Refer to the industry sector alignment matrix for identification of standards.
  • Anchor Standard 2: Communications - Language Standard: Acquire and accurately use general academic and domain-specific words and phrases sufficient for reading, writing, speaking, and listening at the (career and college) readiness level; demonstrate independence in gathering vocabulary knowledge when considering a word or phrase important to comprehension or expression.
  • Anchor Standard 6: Health and Safety - Reading Standards for Science and Technical Subjects: Determine the meaning of symbols, key words, and other domain-specific words and phrases as they are used in a specific scientific or technical context.
  • Anchor Standard 11: Demonstration and Application - Demonstrate and apply the knowledge and skills contained in the industry-sector anchor standards, pathway standards, and performance indicators in classroom, laboratory, and workplace settings, and the career technical student organization.


crossword, flippity, hangman, jeopardy, matching, memory, name picker, quiz, spelling, typing, vocabulary, word search, bingo
Scroll To Top

OTAN activities are funded by contract CN220124 from the Adult Education Office, in the Career & College Transition Division, California Department of Education, with funds provided through Federal P.L., 105-220, Section 223. However, OTAN content does not necessarily reflect the position of that department or the U.S. Department of Education.