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Teachers First: Using Art to Define the Renaissance
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Activity Description
This unit will take students through a process in which they will not only experience masterpieces from the Renaissance, but they will also learn to analyze art, draw conclusions, and, at the advanced level, apply lessons from art to their own lives. In doing so, students will gain an understanding of the characteristics that define the Renaissance.
There are two activity paths. One is traditional with teacher-centered activities. The other is student-centered with project-based activities. This activity takes the traditional approach; however, there are detailed lesson plans on the Web site for both activities.
Preparation
Before beginning this unit, students should already have a basic understanding of the Classical Period and the Middle Ages. Also, teachers should have introduced basics of the Renaissance prior to this activity.
- Make sure that the site is not blocked at your school and that the images and student pages can be viewed.
- Decide if you want to use the "traditional, teacher-centered" activities or the "student-centered, project-based activities.
- Review the appropriate detailed Lesson Plan path as well as the material the student will be reading. (Use the Student start point links at the bottom of each column.)
Teacher Tips
- This lesson was developed to be used by a wide range of ages and abilities (grades 6-10). It can be altered for different ability levels.
- TeachersFirst editors have included options for more student-centered, project-based activities using technology throughout this mini-unit.
- You can adjust the time requirements depending on which activities you decide to do.
More Ways
- Teacher's First is a free teacher resource K-12 topics. You will find over 16,000 educator-reviewed Web resources, searchable by subject/grade or keyword. You can also find lesson plans/units, ready-to-go content you can share on student computers, a projector, or interactive whiteboard, and special topic collections of Web resources. Feel free to explore!
Program Areas
- ASE: High School Diploma
Lesson Plan
Activity: Start with a quick interactive activity.
- Show the class two contrasting images: one from the Classical Period (e.g., a Greek statue) and one from the Renaissance (e.g., Raphael's "School of Athens").
- Prompt: Ask students to write down three differences they notice between the two images.
- Interactive Aspect: Use a polling tool or invite students to share their observations in small groups before discussing as a class.
- Purpose: This activates prior knowledge of Classical and Middle Ages art and introduces the idea of change over time in art movements.
Objective: Introduce the Renaissance as a cultural and intellectual rebirth following the Middle Ages.
- Teacher Input: Use an interactive presentation with visuals to introduce key Renaissance characteristics (e.g., humanism, realism, perspective).
- Collaborative Activity: In pairs or small groups, have students brainstorm how the Renaissance ideals might have shaped people's views on art and life.
- Technology Tip: If available, direct students to an interactive website showcasing Renaissance art to enhance the introduction.
- Website: Google Arts & Culture - Renaissance Art
Interactive Features: Allows users to explore high-resolution images of famous Renaissance paintings. You can zoom in to see intricate details and read background information on the artworks, artists, and the era. - Website: Uffizi Gallery Virtual Tour
Interactive Features: Offers a virtual walkthrough of the Uffizi Gallery in Florence, home to many Renaissance masterpieces by artists like Leonardo da Vinci, Michelangelo, and Botticelli. You can navigate through the rooms and click on individual paintings for more information.
- Website: Google Arts & Culture - Renaissance Art
Main Activity:
Part 1: "Art Imitates Life" Discussion: Show students two iconic images—one of the Iwo Jima Memorial and one of the Phantom Towers photo.
- Discussion: Guide students through a critical thinking discussion about how art can reflect real-life events.
- Interactive Twist: Use a digital discussion board (e.g., Padlet) for students to post their concluding statements, then review some of these statements as a class.
Part 2: Characteristics of Renaissance: Introduce the Renaissance characteristics using an interactive graphic organizer.
- Interactive: Ask students to collaborate in pairs, filling out the graphic organizer as they analyze different Renaissance works.
Activity: In groups, students will analyze Raphael’s School of Athens.
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- Task: Each group will be assigned one Renaissance characteristic (e.g., use of perspective, humanism, realism) to focus on and find evidence of it in the painting.
- Collaboration: Students will present their findings to the class through a brief presentation or by adding notes to a shared online document.
Activity: Give students a quiz using an online platform (e.g., Kahoot or Google Forms) titled “Renaissance or Not?”
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- Task: Students will identify whether a series of art pieces reflect Renaissance characteristics.
- Purpose: This assesses their understanding of key Renaissance features
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Written Reflection: Ask students to write a short reflection applying the Renaissance principles to their own lives.
- Prompt: “Which Renaissance characteristic resonates most with you? How might it influence your way of thinking or approaching challenges?”
- Alternative Activity: For a student-centered approach, have students create a piece of art (digital or physical) that embodies a Renaissance characteristic.
Documents
- Using Art to Define the Renaissance.png - Screenshot of Teachers First lesson called Using Art to Define the Renaissance
Subjects
- Fine Arts
- Art History
- Social Studies
- World History
Standards
- Reading
- CCR Anchor 7 - Integrate and evaluate content presented in diverse media and formats, including visually and quantitatively, as well as in words.
- CCR Anchor 8 - Delineate and evaluate the argument and specific claims in a text, including the validity of the reasoning as well as the relevance and sufficiency of the evidence.
- Writing
- CCR Anchor 1 - Write arguments to support claims in an analysis of substantive topics or texts, using valid reasoning and relevant and sufficient evidence.
- CCR Anchor 6 - Use technology, including the Internet, to produce and publish writing and to interact and collaborate with others.
- Speaking and Listening
- CCR Anchor 1 - Prepare for and participate effectively in a range of conversations and collaborations with diverse partners, building on others’ ideas and expressing their own clearly and persuasively.
- CCR Anchor 4 - Present information, findings, and supporting evidence such that listeners can follow the line of reasoning and the organization, development, and style are appropriate to task, purpose, and audience.
- Language
- CCR Anchor 1 - Demonstrate command of the conventions of English grammar and usage when writing or speaking.
- CCR Anchor 2 - Demonstrate command of the conventions of English capitalization, punctuation, and spelling when writing.