Computer and projector, Mobile devices for students, Speakers
Activity Description
Source: https://quizizz.com/ (License: Protected by Copyright (c) [i.e. screenshot])
Quizizz can be used as a prediction activity to find out what students already know about a topic or it can be used as a review to find out what was learned. You can create and play quizzes live or for homework. They can be accessed by the students using any device with a Web browser including a laptop, iPad, iPhone, iPod, Android, Chromebook, or desktop computer. An app is NOT necessary to participate in a Quizizz activity.
As of August 2022, there is only a limited free version. To use all the bells and whistles, you will need to use the Super Version which costs $96.00 annually. As long as you don't need many games, you can get away with using the free basic version.
Preparation
Get a Quizizz account and practice making and playing games
Select Public (In top navigation bar) and peruse games already made.
Find one on your topic area and select the Duplicate button (below the Play and Homework buttons).
Tell students that today you will be playing a game to increase knowledge in _____(put your area of content here)
Presentation
Engagement
Show students how to play a Quizizz game by modeling a game. Use a different game than the one you are using for class. Have students join the game.
Practice
Engagement Enhancement
Have students play the game in class. You are able to have up to 100 students play a game with the free version.
Evaluation
Enhancement Extension
Send out the same game as a homework activity for students to do at home.
Application
Engagement Enhancement Extension
Combine Google Forms with Quizizz to get your students to collaborate on a quiz. Just create a copy of this Google Forms template, and ask your students to fill in their questions on the form. Once your students have added their questions, add them to your quiz.
(Note: Don’t forget to delete the Timestamp and Email columns before uploading to Quizizz.)
Compute with percents, rate, ratio, and
proportion
Math
Consumer Math
Conversions
Decimals
Math
Demonstrate measurement skills
Demonstrate pre-computation skills
Math
Fractions
Geometry
Integrated Math
Math
Interpret data from graphs and compute
averages
Math
Math Electives
Percentages
Pre-Algebra
Proportions
Trigonometry
Math
Use estimation and mental arithmetic
Use expressions, equations, and formulas
Use statistics and probability
Math
Whole Number Skills
Mathematics
Algebraic Concepts
Data Analysis/Probability/Statistics
Measurement/Geometry
Numbers and Operations on Numbers
Reading
Vocabulary
Reasoning Through Language Arts
Essays
Sentence Structure
Science
Biology
Chemistry
Earth Science
General Science
Health and Life Science
Physical Science
Physics
Science Electives
Social Studies
American Government
Economics
Psychology
Social Studies Electives
U.S. History
World History
View CTE Sectors
Agriculture and Natural Resources
Arts, Media, and Entertainment
Building and Construction Trades
Business and Finance
Education, Child Development, and Family Services
Energy, Environment, and Utilities
Engineering and Architecture
Fashion and Interior Design
Health Science and Medical Technology
Hospitality, Tourism, and Recreation
Information and Communication Technologies
Manufacturing and Product Development
Marketing Sales and Service
Public Services
Transportation
View CTE Anchor Standards
Anchor Standard 2: Communications - Language Standard: Acquire and accurately use general academic and domain-specific words and
phrases sufficient for reading, writing, speaking, and listening at the (career and college) readiness level;
demonstrate independence in gathering vocabulary knowledge when considering a word or phrase important to comprehension or expression.
CC BY: This license allows reusers to distribute, remix, adapt, and build upon the material in any medium or format, so long as
attribution is given to the creator. The license allows for commercial use.
View Conditions
Permitted Uses
Educational Use: Users are encouraged to create, share, and participate in quizzes and learning activities for educational purposes.
Content Creation: Users may create and upload their own content, provided they have the rights to the material and it complies with Quizizz's guidelines.